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Devlog
Update 3
April 13, 2020
by
myleslynn
Added point system to shoot instant kill rockets with the "shift" key...
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Update 2
April 11, 2020
by
myleslynn
Added new smaller enemy type, the size of the enemy now equates to speed rather than just differentiating health, overlay filter, organized code...
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Update 1
April 10, 2020
by
myleslynn
Added particles that damage enemies after death explosion, remade spawning system alongside varying enemy health...
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